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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-23-2010, 08:32 PM
=815=TooCooL =815=TooCooL is offline
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Originally Posted by virre89 View Post
Gimme a break , one of the most disrespectful posts i've read in quite a while. You assume to f*king much tech out of a video you know nothing about.. this will be the real deal compared to the arcade shooters out there, sorry you can't have everything.. but its still a game in some sort.. otherwise just go drive a real damn spitfire or build your own game..water / clouds look like IL2? ye right and i am Arnold Schwarzenegger..

Keep it up Oleg , the team and let us hear the engine roars next time
Oh no Here comes a fanboy.
I second Zealu's points.
Seeing that video, i know it is beta, but anyone but fanboy can see and speak what doesn't look right.
Self shadow is gorgeous and poly count is impressive but cloud and water is that of il-2.
How about coop with gaijin entertainment guys.(kidding, that would be impossible)
Their flight game is no where close to il-2 in sim aspect but did outstanding job in graphic, atmosphere, and clouds. (Behold overcast clouds in wop)
I know you're busy, but I appreciate you taking the time to play WoP and find what is missing in il-2 and BOB beta video.
Writing it on phone so plz bear my spells.
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  #2  
Old 01-24-2010, 12:38 AM
virre89 virre89 is offline
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Originally Posted by =815=TooCooL View Post
Oh no Here comes a fanboy.
I second Zealu's points.
Seeing that video, i know it is beta, but anyone but fanboy can see and speak what doesn't look right.
Self shadow is gorgeous and poly count is impressive but cloud and water is that of il-2.
How about coop with gaijin entertainment guys.(kidding, that would be impossible)
Their flight game is no where close to il-2 in sim aspect but did outstanding job in graphic, atmosphere, and clouds. (Behold overcast clouds in wop)
I know you're busy, but I appreciate you taking the time to play WoP and find what is missing in il-2 and BOB beta video.
Writing it on phone so plz bear my spells.
Funny you say that, maybe check my history of posts and you'll find out i am quite the opposite. Stop acting like a tech expert instead and get a life. Just because i dont nitpick a video doesn't mean i don't care for details or realism or i wouldn't even be here in the first place. Besides, try show some constructive criticism when you've a case instead.
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  #3  
Old 01-24-2010, 12:48 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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People need to calm down...... constructive criticism is good. Being a fanbois contributes nothing to the game. Zaelu expressed points made by many (plus English is not his native language)

The shaking is too much .... at least 3 real pilots have pointed that out. Lets fix and move on.

For the rest .... yeah nice vid .... but not mind blowing .... even Luthier said that .... chill out .... LOOOOOONG way to go still.
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  #4  
Old 01-24-2010, 01:49 AM
Chivas Chivas is offline
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Originally Posted by 13th Hsqn Protos View Post
People need to calm down...... .... chill out .... LOOOOOONG way to go still.
This made me smile coming from you.
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  #5  
Old 01-24-2010, 03:19 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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Cheap shot all you like...... I know I have brought about positive change in this sim.
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Old 01-24-2010, 03:40 AM
Skoshi Tiger Skoshi Tiger is offline
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Hey everyone is entitled to their opinions.

I have my pilots licences (though it has been a few years since I flew last) and in my opinion the head shake is probably under modeled if anything.

Heres a small video from a head cam in a light plane doing aerobatics

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  #7  
Old 01-24-2010, 04:41 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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Originally Posted by Skoshi Tiger View Post
Hey everyone is entitled to their opinions.

I have my pilots licences (though it has been a few years since I flew last) and in my opinion the head shake is probably under modeled if anything.
Opinion has nothing to do with facts,

ultralight weight under 1000lbs
Spitfire weight 6500lbs

In your mind/opinion they are the same/comparable ..... physics says different. Lets let even talk about structural rigidity....
Headshake is wrong in that vid .... not even close to realistic ...... defending it merely shows the ignorance of posters.
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Old 01-24-2010, 08:22 AM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
I have my pilots licences (though it has been a few years since I flew last) and in my opinion the head shake is probably under modeled if anything.
Modeling of head shake is harder to do than it may look. You can't simply shake camera in the same way as real head is shaken, because then you will get a feeling that it shakes too much. It will be so, because in reality eyes can compensate for the movement of head, but in game they can't as we don't move of course and see only shaking picture. The simple example is the book reading in the car. Despite you can still read it while car is moving, you won't be able to read it in the video, if it has been filmed by high speed high resolution camera attached to your head.

Head shake is almost always lowered down in sims for simulation of eyes compensation and sake of playability. I would say, we should not be concerned about it too much until we get a chance to test it in game. Videos do not depict such things well.
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Old 01-24-2010, 06:24 PM
airmalik airmalik is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
Hey everyone is entitled to their opinions.

I have my pilots licences (though it has been a few years since I flew last) and in my opinion the head shake is probably under modeled if anything.

Heres a small video from a head cam in a light plane doing aerobatics

Hand held/head mounted cameras always exaggerate the amount of shaking. I've tried simple mounts on the wing strut and landing gear and it's always a struggle to get steady footage. Hand held cameras aren't much better unless the cameraman is very good at damping the little bumps felt while flying but not necessary 'seen'. The lens in this video isn't very wide angle which helps. Just yesterday I was out flying (ultralight) with a friend who was shooting video from the right seat and while editing that video I had to junk pretty much every clip where he tried to zoom even a little. Even at the widest angle the video was shaky at times. The amount of shake in the video was NOTHING like I experienced while flying. So I don't think that camera footage can be used to determine the amount of shake we should see in flight sims.
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  #10  
Old 01-24-2010, 03:46 AM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
Cheap shot all you like...... I know I have brought about positive change in this sim.


Oh, sorry, you weren't joking? What positive change is that, then?

Anyway, awesome update and video...still a bit rough around the edges, don't think anyone could deny that.

I think that zaelu made some good points, don't think the language barrier helps, everyone jumping at him because they thought he said that there were no dynamic shadows, when all he meant was that already knew they were in the game so he didn't find it as surprising and jaw-dropping as a lot of people seem to.
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