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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-05-2010, 08:58 PM
RomBinDaHouse RomBinDaHouse is offline
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Originally Posted by Chivas View Post
but I doubt it will stand up to the detail in SOW's terrain engine. Every terrain object in SOW will be more detailed with an elevation terrain that will include river banks.
Endless detailing is clear idiotism(based on idialism?) and self-killing. There's deadline for devs\business\human mind\etc. The product must be done when it planned.
You waiting BoB from 2005-2007, you know? Now is 2010.

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Originally Posted by Chivas View Post
Although WOP did this with very small maps.
100x100 km is smal for you? U wanna 65000x65000km map, probably whole galaxy modelled? Far from actual reality.
Yeah, maps can be 400x400km and bigger, but goals of this project were another, sorry. It's better when game works smoothly, whithout streaming in this case. Because it made for console market initially. Birds of Prey it calls.


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Originally Posted by Chivas View Post
This will be SOW biggest challenge getting much larger maps with far more detailed objects to work with playable frame rates with no pop ups.
For sure, pop-ups,lags,etc PC-games uglies will be present in BoB, 'cos maddox team never work on hard "console" optimization ruled by Sony or Microsoft TCR\TRC-conditions.
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  #2  
Old 01-05-2010, 09:41 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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I doubt it will stand up to the detail in SOW's terrain engine. Every terrain object in SOW will be more detailed with an elevation terrain that will include river banks.
Unfortunately there is not a shred of evidence so far to support that.

Just a lot of propaganda started in response to wop terrain textures. They got caught with their pants down by W.o.P terrain. Be sure.

I would love to be wrong ....... but not hopeful of all the 'qualifiers' I have heard.

Lets see.
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  #3  
Old 01-05-2010, 10:02 PM
RomBinDaHouse RomBinDaHouse is offline
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Originally Posted by 13th Hsqn Protos View Post
Lets see.
Yeah, will see.

I whish maddox team can make pure coool graphics (PC-looking, all in one breath), no "hoollywoodish"-style, but pure realistic, whis high-detailed landscape. Highly detailed in everything. Blaaahueeee.. (puke)

But one thing i doubt - they can't give it on 30FPS (on medium rig), upward they will lose in this competition.
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  #4  
Old 01-06-2010, 02:47 AM
Chivas Chivas is offline
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Originally Posted by 13th Hsqn Protos View Post
Unfortunately there is not a shred of evidence so far to support that.

Just a lot of propaganda started in response to wop terrain textures. They got caught with their pants down by W.o.P terrain. Be sure.

I would love to be wrong ....... but not hopeful of all the 'qualifiers' I have heard.

Lets see.
Well I'm not sure where you've been looking but I've seen the screenshot of the elevation grid map showing the river banks etc. that will be in SOW.

Also every screenshot of aircraft, buildings, and vehicles of SOW have been more detailed than BOP.

Oleg also says in these forums that everything is better in SOW. I have no doubt with Oleg being a professional photographer, he knows what the terrain in England should looked like in 1939 and should be able to convey this in his sim.

Why should I believe Oleg...well he has already delivered the best combat flight sim in the IL-2 series so has a possitive history. Sure SOW is late but in that time he delivered Pacific Fighters, IL-2 1946 etc...

I have no reason to believe any na sayers who never contributed anything to my sim enjoyment.


I helped beta test WOP and enjoyed it very much. I was blown away with the graphics and thought they were the best I've seen in a combat flight sim. That said theres plenty of room of improvement.

ie. River Banks
Better roads and railways { I don't think I seen a railway track on the BOB map.
Much larger Map {especially the BOB map} this also would facilitate opposition airfields
Clouds
Moving weather patterns

Lighting in WOP killed the game for me in Simulation mode. Aircraft disappeared anywhere in the sky 180 degrees on the side of the sun in many missions. No amount of Nvidia brightness, gamma, etc would fix it.

Like I said earlier WOP did an excellent job with frame rates and LOD's, this will be Olegs toughtest job with the high detail of SOW.
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  #5  
Old 01-06-2010, 04:11 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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Yes those riverbanks will definitely enhance the feeling of flight ....

In about 3 months there will be an in game movie with some terrain and then some actual comparisons can be made.

Show me ..... that is my motto.

I don't blindly 'believe' in anything or anyone ...... only that game design is a business.

As for how it will run, that is a legitimate concern. There is no excuse for it not being blazing fast. There are tons of code optimizers out there for game designers to take advantage of --- and hardware is plenty fast enough to rip any game to shreds.

It won't be that long now. Will S.o.W be evolutionary or revolutionary. Thats the real question. Wait I guess thats naysaying ....

.
.
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  #6  
Old 01-07-2010, 03:54 AM
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proton45 proton45 is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
Unfortunately there is not a shred of evidence so far to support that.

Just a lot of propaganda started in response to wop terrain textures. They got caught with their pants down by W.o.P terrain. Be sure.

I would love to be wrong ....... but not hopeful of all the 'qualifiers' I have heard.

Lets see.
God, you really love "WoP/BoP" don't you (lol)...I think the point you are missing is that, because Oleg has indicated that he is not using the (Hollywood) "Saving Private Ryan" color-tweaking look for "SoW"...the look of "SoW" is already going to be preferable over "WoP/BoP" for many people here.
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  #7  
Old 01-08-2010, 12:34 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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God, you really love "WoP/BoP" don't you (lol)...I think the point you are missing is that, because Oleg has indicated that he is not using the (Hollywood) "Saving Private Ryan" color-tweaking look for "SoW"...the look of "SoW" is already going to be preferable over "WoP/BoP" for many people here.
As usual your behind the curve ...... lol

What exactly do you find 'Hollywood' or 'Saving Private Ryan' about these graphics .....

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Old 01-08-2010, 01:03 AM
Romanator21 Romanator21 is offline
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Umm...all of it?

Again, nice graphics, but not 'realistic' through a human eye. It's 'realistic' through a camera filter.

Not complaining about it, and it is sure better than Il-2. It was smooth, and pretty, but not realistic.
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  #9  
Old 01-08-2010, 01:48 AM
KG26_Alpha KG26_Alpha is offline
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Something is not right with the saturation.

I looks too dull and dingy even in perfectly well lit situations.

Though I will never buy the thing anyway these clips just confirm that fact for me.

I don't know why a comparison was made in the OP post regarding competition for Sow, the two things are miles apart as far as immersion and FM DM from these vid clips.
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  #10  
Old 01-08-2010, 01:54 AM
13th Hsqn Protos 13th Hsqn Protos is offline
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Yeah your right !! Totally Unrealistic
Perhaps you have something more realistic ?

ahhhh well ..... I got some free time on a friends bird tomorrow afternoon. Perhaps I will be better able to judge 'realistic' better after an hour or so in the air to refresh my memory ???

I definitely need some practice ....... we have some world class 'keyboard' fliers in here ....... got to compete at their high level of realism evaluation
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