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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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The leading edge extensions are called "slats", and were designed to allow shorter takeoffs and landings on muddy fields. They were not controlled by the pilot, but were held in the retracted position by airflow and would extend out as airspeed fell below a certain level. Some pilots found this useful in a slow speed turning fight, but many more found that it screwed up their shooting accuracy and flying precision. |
#2
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If the pilots didn't like them, they still gave the 109f a great minimum turn radius without having to put big fat wings on the plane. Lot of Luftwaffe aces liked the 109f |
#3
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In section 4 the test pilot tried using 10 degrees flap to improve the turn in a Me109, it didn't work. Also he found the slots/slats to be a disadvantage in a tight turn as they would open unevenly at high G's and cause one wing to stall.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#4
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In Targetware I think they help the 109f at strafing runs which is a better use for them. Not so great for combat but maybe for attack. also that was a British pilot, the Germans probably knew a few tricks for flying them better About the piston engine planes, I never really noticed but they do all seem to be pretty much the same, except maybe the fast 109's like K, but maybe that's cause of its top speed. I have noticed that when I try to disengage from a hurricane with a faster piston plane, like a yak-3, the hurricane has an unfair way of keeping pace. In fact I've never exceeded 700kph in level flight in a yak 3, they could do it in real life Last edited by kozzm0; 01-01-2010 at 10:27 AM. |
#5
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Indeed, the slats on 109 wings were able to make the aircraft turn better according to the Germans, and planes like the La-5 and La-7 have them, but I've never noticed them in-game. The cause for the better turning ability is that the slats (according to the diagram below) seem to cause a Bernoulli effect, pressurizing and speeding up the air over the wing. This delays separation of airflow and maintains lift at higher AoA.
![]() I don't know why others haven't noticed before, but I've mentioned it a couple of times as well, kozzm0. ![]() Last edited by SgtPappy; 01-01-2010 at 07:16 PM. |
#6
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So the slats enable the wing to add lift without increasing drag? Or to increase AOA without increasing drag?
I had thought of them as just being a way to add area to the wing to decrease loading, but the air flowing through the slots has something to do with it too then. |
#7
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If I could just coin in on this little Kozzom0 and SgtPappy conversation. The Yak-3 in which you're both talking about that has a 708km/h speed is the post WW2 Yak-3 that was powered with the unreliable VK-107 or the Western name: M-107. ALL Yak-3s in WW2, were powered with the reliable VK-105PF-2 which put out about 650-655 km/h or so. The VK-107 engine that Klimov created came out too late for WW2, and was originally intended for the Yak-3U, but was put in afterwards which was later taken out because of its unreliability.
So keep to the WW2 Yak-3 which had a VK-105PF-2, not a VK-107. ![]() ![]() EDIT: Oh and I forgot to mention, there is no such thing in Soviet history or anywhere of the "VK-1097PF-2" engine. So wikipedia (incase you're interested at all) is wrong on calling it the VK-107PF-2. Specially when they're talking not about a Yak-3U or anything, but just the original Yak-3 (The basic simple one that I personally prefer) which had a real world Soviet VK-105PF-2. No where in my books on Yaks, is there a mention of a VK-107PF-2 engine or anything. Last edited by Soviet Ace; 01-02-2010 at 11:05 AM. |
#8
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Maybe you should fix the wikipedia, the fix will stick since you've got a reference Ok so the ww2 yak-3 could only do 650... but I can't hit 650 in BOP either. Seems to top out at about 550 for me. Low altitude, of course, could it go faster higher up? I've looked at e/m charts but not altitude performance charts |
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