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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Thanks for the adult attitude and you don't come across as blunt at all. Admittedly, I understand it is somewhat of an exaggeration to call it purely an arcade game (at least when compared to HAWX or Ace Combat), but is Wings of Prey not essentially a PC edition of Birds of Prey? I have had the misfortune of playing Birds of Prey and to call it a sim is to do so in the loosest of terms, even on "realistic" settings. It had some sim elements, for a console game, but I can't imagine anyone who is into sims seriously calling it a sim. Are these two games totally different? If so, I'll admit that I've been mistaken. I'm not saying WoP/BoP isn't fun for those who are into that sort of thing (more power to you), but don't jump on those of us who don't think its sim enough to be taken seriously. Again, if WoP is totally different than BoP and is in fact simply IL-2:1946 with better (albeit overdone) graphics, then I'll put my foot in my mouth/eat my hat/eat crow, take your pick. My understanding was that WoP and BoP were essentially the same thing for different platforms.
Oh, and a "Hello!" to CrazyIvan! I haven't seen you since the Ubi days! Quote:
Volcano Vaporizers Last edited by Necrobaron; 04-26-2011 at 07:29 AM. |
#2
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I updated the demo and i found 2 nice things and one so-so...
1. You have now a toggle gunsight button which is more sim-realistic than IL-2 1946 ![]() ![]() 2. Less milk in BoB map... a bit better 3. The demo map with "battle of the Bulge" changed to "battle of Berlin" where you get an La-7... ![]() |
#3
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Its way different in WOP. You have all the things that I mentioned, and those weren't in the console version. The Dev's had issues with the BOP publisher. The Publisher did all kinds of stupid shit like group market testing and things of that nature and then forced the Dev's under contract to take these things out of BOP. Just one example is the Red outs and Blackouts. The test group told the publisher that they were confused by this being in the game, so the publisher made them take it out of BOP. That was just one of the things that Anton pointed out months before BOP was released. You could tell by his posts in the BOP section, that I'd say about 3 months before release the Dev team was really bummed by what the publisher would let them release. They clearly had a vision of Il2 1946 with better graphics and the publisher screwed them out of releasing the game they wanted to release. Hence the new Name "Wings of Prey". It wasn't about making a different name to release it on Pc for no reason. They wanted the game released without being controlled by that publisher. I'd say thats why its called WOP, and not BOP. They had to change the name for legal reasons so they could release it on Pc. A example of how different it is now: In BOP (Console), I could set 16 enemy planes in the QMB(training) and I could jump in a La 7 and crush them all in 5 minutes and not die once. In WOP your honestly hard pressed to take even 2 enemys out, without dieing ! God forbid you put 5 in there , cause they will chop you down in seconds ! It really feels like a completly different game. Plus having all the engine managment and things of that nature in the game really changes the whole gameplay. Things like flying a 12,000 + feet will really make certian planes shine. You didn't have that in BOP. As for the game itself, yeah its mostly the same campaign but with more missions added and all the german cockpits. When you combine that with the simulation gameplay elements that were cut out of the BOP Ver, you find a real sim at it core now. I honestly can understand how you could consider BOP(console) more of a arcade style, even on its Sim setting, because you could do things that were complety impossible in any of the real aircraft and that was Bop set on Simulation mode. My main point is the whole gameplay is damn near Il2 1946 now, its not what BOP was on console. With sim mode on in WOP its Hard as heck !, and you can really see what the Dev team wanted the game to be. Now, they don't have that Publishers money anymore, so its up to us to support WOP. The Devs have said that if we support them they will make the changes we want, both in features and gameplay. They have really shown this to be true as I have seen in the beta with 10 patches in a month. I'm sure it really was tuff for them to deal with all this crap on the consoles. Plus even if you set the publisher issue aside they still had to wait on patch certification on consoles just to release 1 single patch !!! That can take 6 weeks ! Can you imagine the Hell this Dev team went through. First, your forced to hack your game into what you didn't want it to be. Then when the consumers/Bop community gripes about it and the publisher says " alright patch the game with some of the things you wanted " , then you have to deal with the 6 week console certification process just for 1 patch to make it to the community. DESODE |
#4
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I pre-ordered the game, this should allow you to play the demo.
But the download does not work for me. I only downloads a 2,5MB file. I cancelled the order and asked for refund. Heard nothing yet so far. Last time that I bought a download game, I want a disk !!
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Intel i7 970 6x3.2 ASUS Sabertooth X58 ASUS GTX580 Corsair 12GB 1600 Mhz OZC SSD 120GB |
#5
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the 2.5 mb download is just the exe for the full download....just double click it to start the full download of the game...or download the torrent file for etorrent.
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#6
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Yes after a lot of positive support in this forum WoP is picking up steam. (Your welcome Anton
![]() Shame they are not interested in addressing the multiplayer issues. - No Dedicated Server - Inability to set password on server that you host. Anyone who feels like can join your game - whether you like it or not - Recent lame attempts to force people to fly on lower texture settings = whether they like it or not (but hey we will never notice - cause were stupid.... ) - Patches break MP compatibility. So if you don't like a certain patch - you still cannot connect to someone even on your version. - Gaijin - assume your machine is for their use and so is your bandwidth. 'Console mentality' as regards to online. Soon as you set up a room, you have kids joining, screaming into their mic in various languages, no ptt that I saw - just a mess! They can learn a lot from Oleg in regards to Multiplayer Ethos. . . |
#7
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Not sure why you seem to think the multiplayer password wont get fixed either, everything Gaijin have done so far leads me to think it will be sooner or later. As for you wanting some sort of recognition for promoting Wings of Prey, after the above... seriously? |
#8
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The online textures were fixed after I and a few others MADE them fix it. -- that must be the part that really bothers you.
[insert sarcasm] I will listen/trust you Dano - causes you are always 'ahead of the curve' ...... in the Flight Sim world .... ![]() seriously.. |
#9
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