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Tactics discussions and solutions All you need to win the battle.

 
 
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Old 12-03-2009, 02:45 AM
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Zechnophobe Zechnophobe is offline
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Quote:
Originally Posted by Zhuangzi View Post
I don't think level 5 units are essential, but they are nice for absorbing hits I guess. A lot of people seem to like Cyclops but I highly recommend Red Dragons if you can find them.

For me the hardest part of the game so far was roughly from battles 50-120. That part dragged on for a long time and I did a lot of island hopping to fight the weakest possible enemies. 120-250 has been much easier.
When I get cyclops' early I will actually run them forward before attacking to get them out in the thick of things. They actually have two very high quality special abilities. Push does massive damage for a unit of that leadership, and their stun ability is also a nice no retal ability.

Of course, an early dragon is much better. It would seem that booking it to Rusty Anchor, supplying the man there with pirates/robbers/marauders and then kiting for the green dragon should be about the most consistent way to get an early level 5er. (You will need 1900 leadership though).
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