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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #1  
Old 11-25-2009, 12:32 PM
DGDobrev DGDobrev is offline
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Quote:
Originally Posted by Mandea View Post
I already realised it's not linear. that's why I choose my targets extremely careful and travel a lot between islands. and yes, I try to stick as much as possible with my original troops. too bad you can't sell troops or get somthing in return, when you don't need them. although you can trade runes, and change kinghts in dark knights etc

for me a 140 turn battle has nothing to do with playing a game. it's a waste of time. it's chess.
Correct me if I'm wrong, but in chess one the best things you can do is to lure the opponent into a trap (by misleading him he'll gain something, he'll capture your piece, by giving him a false sense of security, and so on). If the opponent bites, you usually win a piece at least. So the trap worked in this case, didn't it... Or should I throw my real-life gold and bronze chess medals away.

Well, so you simply do the same thing here. You show the AI a false opportunity, set a trap, the AI bites it, it dies, the trapper medal counter improves. Rather than winning a piece, you kill one here. It is different from using the trap to slow the enemy advancement, because slowing it means like you're using something like a pin in chess terms - you pin the enemy piece for a turn and that is it, with the small difference that this unit ends its turn while the pinned chess piece may still move (regardless of the consequences).

On the other hand, sometimes your opponent is smarter than that and he may avoid the trap - or he may not see it, but be lucky enough to avoid it by playing another move.

The same happens here. Either the AI bites, or not. At least in this game you can "help" the AI to bite using dragon abilities, unit abilities and spells.
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Old 11-25-2009, 01:34 PM
Infiltrator Infiltrator is offline
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I think it's unfair to compare the opponent AI here to a chess game. He'll ALWAYS bite the trap which isn't challenging at all.
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Old 11-25-2009, 02:12 PM
DGDobrev DGDobrev is offline
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Well, if he'll always bite, in that case the medal shouldn't be so hard to get and we shouldn't be having this little debate

Well, actually the AI sometimes doesn't bite and sometimes you're unlucky and the trap doesn't kill the troop, leaving it to a few HP, and leaving you to swear at your misfortune. So what? The next trap will kill it

Last edited by DGDobrev; 11-25-2009 at 03:13 PM.
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Old 11-25-2009, 03:09 PM
travelingoz travelingoz is offline
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"Well, if he'll always bite. in that case the medal shouldn't be so hard to get and we shouldn't be having this little debate"


Classic DGD! I spat my coffee all over my keyboard when i read this! Checkmate then is it?
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  #5  
Old 11-25-2009, 03:15 PM
DGDobrev DGDobrev is offline
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Well, I am not the one with the authority to make a checkmate. I am certain that the game developers have made the game as they should. It has been running for over 6 months in Russian, and nobody changed a thing. So it is highly unlikely that things will start changing now, simply because some players think that there are other ways that some parts of the game should look like.
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