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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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It is very nice to see those beautiful trees shadows, they add a lot of 3D and realism (I'd say tree-D, eheheh). It means that they are full 3D objects ... with all the implications.
BTW I just peered at some RoF screenshots, and there trees don't cast shadows, if I'm right. Just wanted to point it out Regards, Insuber Last edited by Insuber; 11-20-2009 at 09:02 PM. |
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#2
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Hi Oleg,
One question arise seeing the cockpit of the Ju87. We will have to use a SHIFT-F1 view to use the gunsight on german planes or we we´ll be able to use the gunsight with track IR and 6 DoF? I assume both, for those with and without track ir, but it doesn´t hurt to ask? Beautiful cockpit! Almost photorealistic! Last edited by ECV56_Lancelot; 11-20-2009 at 10:52 PM. Reason: spelling mistakes |
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#3
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For some reason I've always been drawn to the Stuka, warts and all. I spent a great deal of time flying the Stuka in IL-2 and look forward to getting back in the cockpit in the skies over Britain. I just hope my gunner can shoot straight and keep those pesky RAF flyers off my tail.
Will we see both the B-1 and B-2 in SoW? ________ Body Science Last edited by Necrobaron; 04-26-2011 at 08:26 AM. |
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#4
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Never been able to 'Hear' a screenshot before. These are amazing! I can just hear that stuka siren screeming
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#5
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trees!!
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#6
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Quote:
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#7
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Hi Oleg!
Was wondering if sudden depresurization would be simulated ? if so, how do you plan to do it ? Thank you |
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#8
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Don't know yet will be or not. If you mean the high altitude and pressured cockpits.
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#9
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Hi Oleg,
Glad to see you here. I had a question, which will be the size of the map of BoB ? Will it include Wales and Scotland, to play the Luftwaffe attacks from Norway ? And on German side, Northbound will it include Belgium, Holland and maybe the Norway bases ? And maybe Paris, Bordeaux ... Thanks, Insuber PS: Did I say you that I like your work ? Last edited by Insuber; 11-21-2009 at 12:05 PM. |
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#10
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Hi Oleg,
I have a question about the modelling of the trees. Their graphics are already superb (and WIP I understood) ; my question is, will they stop all bullets / shells fired at them, like in IL2 ? Or will they let some projectiles pass through them ? It's maybe too early to say that, but as we'll have beautiful forests, it would be good to be able to shoot at ground troups hided behind a line of trees, for example. I can't remember any hint about this point. |
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