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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Thanks Luthier. The He115B-2 looks great. Will enjoy shooting that one down!!
PPanPan |
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#2
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Ilya would you have enough accurate references to build a He 115 interior/cockpit model from later? That plane is looking phantastic!
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#3
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Thx a bunch, Ilya. You realize that you just put more emblems on my plate? Namely those of the Küstenfliegergruppen ...
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#4
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Thanks !! Every week, I can not wait for Friday and the new screenshots. Awesome!
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#5
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Regarding the weathering effects we can see at those beauties, are they the final and "worst" state of weathering ?
How can we imagine the process of wastage of the entrence area of the cockpit on the upper side of wings? I suppose those effects won't process by flight time such as the wing edges or propeller blades f.e. A more specific question regarding the damage model I have. Perhaps not directly related to this friday update. As we know, planes consist of different types of materials. With different characteristics (physically). Are such characteristic values in any kind considered in the damage calculation? E.g. the heat resistance or strength durability due to forces which occur ? This could be fire of the engine which heats metal or fabric materials till the load limit is reached and the part fails to work or certain areas get damaged.Or simple collisions on the ground with objects or runway bumps, something like that... (I know that perhaps gets a bit into detail, but due to my studies I'm interested in those details. Me-262 fans would be a nice topic, but hey BoB is not Schwalbentime |
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#6
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Lovely.
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#7
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Incredible. And people were afraid they were neglecting the planes.
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#8
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Looking gooood
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#9
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Looks like the BOB is going to be an easy stepping stone with Italian aircraft to move pretty quickly to a Mediterranean war theatre, Malta, Southern Italy, North Africa.
The skins are great, because we definitely don't see any pretty shiny aircraft in all the old war films. In fact, the skins could probably be taken down a few more notches. The weather and lack of quality airbases really made a mess out of the aircraft. Thanks for the update |
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#10
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I'm wondering about weathering effects.
If I understood it correctly you are implementing some sort of dynamic weathering? Q: 1. Is this weathering going to be applied while the mission is playing or it will be applied between the missions? 2. Will it be possible to apply weathering effects independently on different parts of the aircraft? For example firing guns would affect guns area, but not other surfaces. P.S. If you didn't think about this feature yet, how about implementing it?
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A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. |
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