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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-30-2009, 11:34 AM
HFC_Dolphin HFC_Dolphin is offline
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Can we ride the bicycles? lol

Just a first impression about pilots: I think we could get some better faces. Besides that this pilot is ugly (like most Englishmen ), he looks too cartoonish.
I may be wrong though (not about Englishmen's looking ).



Edit: By the way, I do realize that pilot's faces are not of much importance (actually I almost don't care about how they look).

Last edited by HFC_Dolphin; 10-30-2009 at 11:44 AM.
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  #2  
Old 10-30-2009, 11:44 AM
Sunchaser Sunchaser is offline
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THANK YOU!

We all appreciate these and are looking forward to this sim with great anticipation.
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  #3  
Old 10-30-2009, 11:45 AM
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ZaltysZ ZaltysZ is offline
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What can you tell about BF109 prop pitch control? Will it be manual only?
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  #4  
Old 10-30-2009, 12:30 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by ZaltysZ View Post
What can you tell about BF109 prop pitch control? Will it be manual only?
There was both types and we will have both.
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  #5  
Old 10-30-2009, 11:47 AM
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philip.ed philip.ed is offline
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Oleg, loving the shots!

I have one gripe though, and maybe it is something we should take to PM's?

I am an avid collector of RAF flying clothing/equipment (especially the Battle of Britain period) and I have noticed some inaccuracies with the pilot you have shown.

Firstly, the irvin didn't have pockets, and for a correct Battle of Britain period portrayal the irvin should hve a 2-panel back. Looking at my irvin, there aren't those big seems on the arms as you have shown. For what, I think, you ca do with the engine: the b-type-flying helmet looks fine. Some colour tuning around the leather-ear-domes may be in need, but otherwise it is fine.
The SD trousers are fine, and so are the 1936 pattern boots. If you need any pictures of kit, let me know. I can give you a complete list of the different types of kit they wore, and I may be able to show you pictures of them wearing it.

Edit: BTW, the colour of the wool on the irvin is wrong as well, it should be a nice tan colour. Again I should point out that whatever model you are working from is sightly inaccurate. I could point out as well that there is a reproduction Irvin Jacket that looks like the one you have modelled here, and it is incorrect. If this is the case, then it is not your fault!

Let me know, I hope you read this
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  #6  
Old 10-30-2009, 11:55 AM
Kurfürst Kurfürst is offline
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Why is the Bf 109E model still missing the head armor piece in the cocpit..?

Hopefully it isn't final.. there are plenty of pictures of Bf 109Es that were taken during the Battle, both with and without the back armored headrest.

Those with the headrest also show the curved top armor place (protecting the pilot from deflection attacks from above) present or missing.

One example being Bartlel's Bf 109E-1, WNr. 6296, forced down in air combat on 24 July 1940 - this one has both the armored headpiece, and curved armor piece on the top.



Obviously there was some irregularity with the fitting of these items, maybe preference of pilot, or unit commander, or delivery of these kits to units..

I am not sure if the engine allows such, but if it allows different 3D models to be loaded individually for each aircraft, it would be best if both options would be present for player choice, ie. player selects wheter he wants armor headrest present or not. Or it is set fixed for some units, based on photographic evidence. For example if player plays with III/JG 26, he has no choice and the headrest will be present.. if plays as pilot of other fighter unit, there will be no headrest. But probably simple player choice is better, simpler solution...
__________________
Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org

Last edited by Kurfürst; 10-30-2009 at 12:14 PM.
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  #7  
Old 10-30-2009, 12:01 PM
JVM JVM is offline
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Wasn't the improved head armor only introduced in the E4 version? This one seems a E3 version to me...
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  #8  
Old 10-30-2009, 12:22 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Kurfürst View Post



Why is the Bf 109E model still missing the head armor piece in the cocpit..?

Hopefully it isn't final.. there are plenty of pictures of Bf 109Es that were taken during the Battle, both with and without the back armored headrest.

Those with the headrest also show the curved top armor place (protecting the pilot from deflection attacks from above) present or missing.

One example being Bartlel's Bf 109E-1, WNr. 6296, forced down in air combat on 24 July 1940 - this one has both the armored headpiece, and curved armor piece on the top.



Obviously there was some irregularity with the fitting of these items, maybe preference of pilot, or unit commander, or delivery of these kits to units..

I am not sure if the engine allows such, but if it allows different 3D models to be loaded individually for each aircraft, it would be best if both options would be present for player choice, ie. player selects wheter he wants armor headrest present or not. Or it is set fixed for some units, based on photographic evidence. For example if player plays with III/JG 26, he has no choice and the headrest will be present.. if plays as pilot of other fighter unit, there will be no headrest. But probably simple player choice is better, simpler solution...
Probably you may see that there simply absent the datails of cockpit yet except gunsight...

And... there are many photos both with and without. And we probaly will have the same things in a sim. This things that are important for the gameplay we try to implement in enough amount (versions)
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  #9  
Old 10-30-2009, 12:30 PM
Kurfürst Kurfürst is offline
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Thanks Oleg.

A question about Bf 109E versions - which ones you plan to include? Only E-3?

What about E-1, E-4 (ie. same as E-3 but with Mine shell firing MG FF/M. Even 3d model can remain same as most were simply converted from E-3 by repacing cannons)
Maybe E-4/N, E-7?

I am really hoping for E-1, because it was 2nd most important version in Battle, and a very fun airplane with the all-machinegun armament for simple dogfights.

Also question about wheater propeller pitch mechanism on Emil will be manual or by manual/Verstellautomatik? Both were present in Battle (similiar question as case of headplate)
__________________
Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org
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  #10  
Old 10-30-2009, 12:32 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Kurfürst View Post
Thanks Oleg.

A question about Bf 109E versions - which ones you plan to include? Only E-3?

What about E-1, E-4 (ie. same as E-3 but with Mine shell firing MG FF/M. Even 3d model can remain same as most were simply converted from E-3 by repacing cannons)
Maybe E-4/N, E-7?

I am really hoping for E-1, because it was 2nd most important version in Battle, and a very fun airplane with the all-machinegun armament for simple dogfights.

Also question about wheater propeller pitch mechanism on Emil will be manual or by manual/Verstellautomatik? Both were present in Battle (similiar question as case of headplate)
With the reelase we only limited in time. So currently in plan E-1 and two differences for E-3
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