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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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So I finally got the full version of the game last night.
Wow. That was so fun! Of course I did the training missions first to get my simulator mode. I have to say, playing in sim mode in the hurricane feels like hell! The office in that plane looks GREAT but the framework really blocks my view from everything. It took me a while to find the bomber in the training mission. I was actually chasing around a red clump on the map until I realized that the bomber was a flashing yellow dot. I'm starting to get used to the fact that I have to use the R3 to look around, and I'm more able to keep my view on the enemy. Any tips flying with a game pad? I feel using a HOTAS defeats the purpose of a console game. |
#2
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I recommend aviator layout it is way easier to keep sight on enemy, bad news is that you have no brakes and target zoom
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#3
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Yea.. it's weird. I'd fly with aviator if they had target zoom as triangle or something. Then square could be brakes, since neither button is used for some reason...
Hopefully that could be fixed in the update. Anyway, tried my first couple of missions today. Exhilirating. But it's SO difficult to find enemies in the first place. I don't have an HD tv so when I look for 109's I notice the yellow wingtips first. As soon as I start encountering later 109s, it will be damn difficult to spot them until I'm close. I use the map a lot but it will only give you a general feeling. How do you all spot e/a ( enemy aircraft )? I suppose it just takes 'practise' ![]() |
#4
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Btw on the aviator layout, triangle is for bombs, square rockets, circle guns and x is ur trim cheers |
#5
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Ah I would really like an HD tv. Oh well.
I guess I'll just practise. Hah. Oh yea, I forgot about bombs and rockets. Thanks! |
#6
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When you get to the later missions, you can't control your plane while you look at the map, I think it's to wean you off of using it. That is better for online, because there is some serious lag in the map in online fights, if the map shows your opponent on your 9, they might really be on your 6. Also the map never shows if they're high or low, so it's best to look. Aviator layout is best for that currently. Not having a target camera isn't all that bad, the worst part is the rudder is freaking useless if you're using a fighter. They should have made L2 and R2 the rudder so it could be analog, and make L1 and R1 into "throttle up" and "throttle down" buttons instead. Having to hold the throttle at an exact level is pretty stupid. Also R2 and L2 make sense for being the rudder; they're like pedals, and they're at the bottom. oh btw triangle is for bombs, and square is for missiles. Also X remains the trim button. Also sometimes if you hit start to bring up the map, you'll need to hit select to get to options. Last edited by kozzm0; 10-31-2009 at 09:01 AM. |
#7
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Thanks. It's a good thing for me that I know what planes look like. I think flying a Spitfire makes it easier for me because all my wingmen have nice, elliptical wings, makingit that much easier to ID e/a.
I 100% agree on the controller setup. The fact that the rudder buttons are configured for full deflection and the fact that throttle has to be held is indeed pretty dumb. If they fix that in the next patch (which I doubt) then I'd use the aviator layout for sure. All that being said, I've had a blast on the first 7 missions I've played. 'Hornet's Nest' was not as hard as expected, though I initially got shot down by the swarm of 109's encountered after all Ju52's are destroyed. Shooting down the transports was fun though; I managed t fire off a single pair of rockets, blasting both Tantes to bits. I finally got to the Siciliy missions, flying a Spitfire IX. For some reason though, my engine randomly shut off near the end of the mission. After destroying the ack batteries near the shoreline, I encountered several Macchis and Messerschmitts. On the tail of one of them, my engine simply quit, and I couldn't figure out why. I restarted the mission and it happened again. I wasn't using WEP, but I my engine did receive minor damage. Do the engines just quit after running for too long on damage? It's never happened in any other plane except for my Spitfire IX. Last edited by SgtPappy; 11-01-2009 at 05:12 PM. |
#8
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ATTENTION ALL PS3 SIM PLAYERS
please check out my thread "edal86's $10 reward challenge" (it will actually be a $20 reward challenge) Only Sim (PS3) players qualify ![]() |
#9
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so unless you've got multiple attempts, the engine is the worst place to get hit. If you avoid head-on attacks vs fighters or tail attacks vs bombers you can protect your engine to a degree. If you can get used to aviator layout, you can see when your opponent is about to shoot, and break or jink to avoid it. <<<<>>>> edal the rules for your challenge match would be a good honor system type of thing for making limited ammo work in general, if and until MP is fixed. In dogfight mode, if a player is winchester then they shouldn't be allowed to crash unless they can successfully disengage. Something like, be out of range for maybe 1 or 2 minutes, then a crash would be allowed and of course opponent would be allowed to crash too for fairness. If both players run out of ammo then both respawn. |
#10
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Ah I see. Perfect. Alright, thanks. I'll be more careful, and I'm hoping to use aviator mode soon.
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