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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-26-2009, 01:20 PM
Tanimbar Tanimbar is offline
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Join Date: Oct 2009
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Quote:
Originally Posted by Oleg Maddox View Post
We never had a problem with sound using proper level of sound cards and speakers for which it was designed.

It is too early to ask me what we will have. However in many inerviews I told that we will have other sound engine working even on a cheap sound card and speakers

100% copy of each aircraft we can't make. We can make just some things that are close and simulate in 3D binaural sound that no one sim has or had (partially had Il-2).

By simple words we will have compessed in dynmaic range sound that to get it working well on any type of sound-speaker system.
In Il-2 was wide dynamic rage, that not all sound systems was able to play right.
Thanks.

Does this mean that you do produce a 'perfect' sound on an expensive audio system and then have to degrade it, i.e. limit the dynamic range, to make it playable on cheap systems? If so, would you consider publishing a list of 'approved' sound systems/cards for the 'perfect' sound when SoW goes gold?

regards, Tanimbar
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