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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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There may be a convergence for the wing mounted guns, but this doesn't stop the bloody 30mm nose cannon on the 109g-6 from killing me from over 3000ft behind me??!!
The bullits must be rocket powered because they never seem to deviate as they should after energy is lost.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#2
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There is definitely convergence and bullet drop, even on arcade difficulty. Just fly absolutely level and fire while zooming and you'll see.
If the bullets themselves lose energy and get weaker by distance is a more interesting question imo. Sometimes I feel like I can't do any damage at all from 1000-1500 meters despite hitting my target. Of course this may simply be because only one or two bullets actually hit, but it would be cool with a definite answer to this. ![]() |
#3
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TRC Thank you!!! Those were some good fights the last few nights.
And for the record I was going for convergance not effectiveness. While it would be nice to know their effective range... getting really close to my target before shooting has taken that part out of the equation. |
#4
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Yeah, I forget who said it, but I remember reading a top WW2 ace advising to get as close as you think you can get without crashing, then get even closer before you open fire.
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#5
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That's my rule now.... If I think I'm too close I get closer! That little change in tactics has done wonders for my game. I went from 2 to 3 kills a game to 6+. Though you have to be careful as to avoid the falming wreck you jsut created.
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#6
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My problem is actually getting behind the person to get the shot away in the first place.
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