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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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I didn't mention that, but I also bought the Xbox 360 in anticipation for BOP. I was never much of a gamer, still am not. My sons were and they are married and off on their own with their own families, and of course took their boxes with them. They teased me when I went out and bought my own when I heard of BOP about a year ago. At the time, I had already thought it was available, but oh well, I bought a few other games in waiting, Ace Combat 6 being one of them. And enjoyed it, but I have always been an old school type, and loved the early aviation era, especially WWII war birds. I couldn't wait for the game release, and pre-ordered it as soon as I was able to back in May. I played with the demo as soon as it came out as well. I am also a SIM guy, not a gamer. Another good sim type game is Baja Edge Of Control, which until now, was my favorite title. Now, BOP demoted Baja, but I still love the both of them, and they are my #1 and #2 on my XBox. I am now content in waiting for newer versions coming from these developers. I really hope they stick with the SIM type of format in gaming, maybe even other SIM stuff like off road racing as well, or other transportation type of SIM stuff. Trains (I am also a Rail Fan), Planes, and Automobiles. Maybe even some Heli stuff, Tank stuff? I will be watching...
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#2
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The games tendancey to explode with the slightest damage with the ground. Also, it would be a nice touch if we could fight for the controls instead of the game deciding that there is no chance after a certain amount of damage. It seems that the game has become slightly less immersive than the PC installments.
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#3
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men of war on consols would be sweet
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#4
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First off, this is a great title and I love playing it when I come home from work/ school. Some things are strange though... I play strike and capture the airfield objective games alot, but when I use up all my bombs on strike where do I get a reload? Just crashing to get more bombs seems a little retarded. Is there any way we could land and get more ammo? Or just make the bombs infinite on realistic as they are on arcade...doesnt seem that much more realistsic with 30 bombs on a fighter as is, also this would keep me from having to play kamikaze when I am on empty. Also too bad cannot make the respawns start off on an airfield instead of directly on top of who just downed the guy, giving an unfair advantage...Also probably my biggest want would be to have custom button mapping...I cant play simulator with my d-pad having to click in the right stick just to look, if I could choose I would make the left shoulder button the look toggle, the use the right thumbstick to look...This would make me happy, good job devs.
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Last edited by AutomaticAddict; 10-05-2009 at 09:28 AM. |
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#5
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I can see why they made the spawns in the air, it helps maintain the speed of the fight, instead of having to fly to the battle longer than staying in one. And about the buttons, with the update we're supposed tot be able to remap our buttons, but I'm not sure to what extent (i.e. being able to switch d-pad buttons). |
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#6
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Rather than have enemies respawn on your six or above you, they should have them spawn on the outskirts of the battle to make it more balanced. I would like to see sim mode locked to cockpit only (obviously we need German pits first) aswell as get rid of the use of the dpad cameras. There is nothing 'sim' about using the dpad to magicaly pan around 360 degrees of your aircraft!
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#7
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Edit: I just realised the view wouldn't turn with the plane lol. Anyway you understand what I mean, I want to be able to press 1 button to have a zoomed in clear rearview mirror. When I'm in a plane with a cockpit I try to use the mirror from the cockpit view but it's so clumsy to click right stick, move view up and zoom in all while flying with bullets come at you.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope Last edited by Robotic Pope; 10-06-2009 at 02:30 AM. |
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