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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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Old 09-21-2009, 02:52 PM
dazz1971 dazz1971 is offline
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Originally Posted by Ancient Seraph View Post
This is, as I stated in another thread, a void argument. As you've correctly stated, IL2 is a game, and games need to be balanced in order to be fun to play. If a game is unbalanced, how realistic or historically correct it may be, the fun quickly ends.
yes its a game but its a flight sim and flight sim games are unique in the fact that what relates to flying/combat in real life is equally related to the flight sim world ie: many ppl use real life tatics acrobatics in flights sims etc

i think its a case of some ppl dont know how to combat the jets so just start crying unfair its make the game unbalanced etc

funny thou you dont see many threads crying stop using b17s its unfair they are not balancing the game etc....
yet if you play a game of strike and the other team has b17 its pretty much game over before you start
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Old 09-21-2009, 04:22 PM
Ancient Seraph Ancient Seraph is offline
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funny thou you dont see many threads crying stop using b17s its unfair they are not balancing the game etc....
yet if you play a game of strike and the other team has b17 its pretty much game over before you start
I think it's a case of some people not knowing how to combat the B17's so just start crying unfair, it makes the game unbalanced, etc.
The main difference between jets and a B17 is that a B17 actually isn't that hard to take down. Especially with a 109 G-6 it's far from impossible. In Strike, it's not just about taking a bomber and flying to the other side, but also making sure the other team doesn't reach your targets. If someone flies a B17 it takes a while before it reaches it's target, enough time to take him down. If someone flies an Arado it's impossible with a piston, and hard even with a jet because of the short time it takes for the Arado to reach the target.
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Originally Posted by dazz1971 View Post
yes its a game but its a flight sim and flight sim games are unique in the fact that what relates to flying/combat in real life is equally related to the flight sim world ie: many ppl use real life tatics acrobatics in flights sims etc
As soon as there's competitive playing involved, I believe game balance superceeds historical accuracy. I'm not saying flight models should be altered for the sake of balance, but at least keep to planes that can be divided in the same performance category.

Pope's G-comment made me think though, I wonder what's gonna happen with jet pilots when blackouts are re-introduced .

P.S. People, my AC and HAWX references are just an exaggeration to make a point, don't take them too seriously.
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