Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-15-2009, 11:51 PM
TexRoadkill TexRoadkill is offline
Approved Member
 
Join Date: Jul 2009
Posts: 104
Default

Quote:
Originally Posted by Zatoichi_Sanjuro View Post
I've shot people up so their plane is flaming and the pilot bails out and it is instantly counted as a kill. How is killing the engine only without flames any different? Both planes are effectively dead.
It's the bailing out that is different. If you bail that is the same as crashing and if it occurs before the "kill credit timer" runs out then the shooter gets credit for the kill.
Reply With Quote
  #2  
Old 09-15-2009, 11:57 PM
Robotic Pope's Avatar
Robotic Pope Robotic Pope is offline
Approved Member
 
Join Date: Aug 2009
Location: Hertfordshire,England,UK
Posts: 1,520
Default

Quote:
Originally Posted by TexRoadkill View Post
It's the bailing out that is different. If you bail that is the same as crashing and if it occurs before the "kill credit timer" runs out then the shooter gets credit for the kill.
no, these people arn't bailing out. You can't select bail out when you are on fire because you are already killed. You might see parashutes but I think this is just an extra kill graphic.
__________________


XBL GT: - Robotic Pope
HyperLobby CS: - Robot_Pope
Reply With Quote
  #3  
Old 09-16-2009, 12:28 AM
PedroTheGoat PedroTheGoat is offline
Approved Member
 
Join Date: Jan 2009
Location: Kerrville, Tx.
Posts: 195
Default

If an enemy blackens out any part of your plane and you pause and bail out quickly then your pursuer will get the kill. I do this often to make sure the proper person gets the kill.

It's all ridiculous though, as much as I love this game, this was a ridiculous oversight in the development process.

This patch can't come soon enough.
Reply With Quote
  #4  
Old 09-16-2009, 12:40 AM
Lexandro Lexandro is offline
Approved Member
 
Join Date: Sep 2009
Location: Ankh-Morpork
Posts: 339
Default

To be fair to the team, they did code almost everything spot on first go. Thats no mean feat btw especially as it is I believe the first foray on to the console market.
Reply With Quote
  #5  
Old 09-16-2009, 12:45 AM
PedroTheGoat PedroTheGoat is offline
Approved Member
 
Join Date: Jan 2009
Location: Kerrville, Tx.
Posts: 195
Default

Quote:
Originally Posted by Lexandro View Post
To be fair to the team, they did code almost everything spot on first go. Thats no mean feat btw especially as it is I believe the first foray on to the console market.
Agreed. They did do a fine job on 90% of the game. That 10% nags me bad though.
Reply With Quote
  #6  
Old 09-16-2009, 01:13 AM
Robotic Pope's Avatar
Robotic Pope Robotic Pope is offline
Approved Member
 
Join Date: Aug 2009
Location: Hertfordshire,England,UK
Posts: 1,520
Default

Quote:
Originally Posted by PedroTheGoat View Post
If an enemy blackens out any part of your plane and you pause and bail out quickly then your pursuer will get the kill. I do this often to make sure the proper person gets the kill.
Yes this is true, but Zatoichi said the player was on fire. A blacked out part is never on fire. As soon as you go on fire you are counted as a kill, so it's imposible to bail out when you are on fire.
__________________


XBL GT: - Robotic Pope
HyperLobby CS: - Robot_Pope
Reply With Quote
  #7  
Old 09-16-2009, 11:02 AM
imnotgeoff imnotgeoff is offline
Approved Member
 
Join Date: Sep 2009
Posts: 215
Default

any news on the update?
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:57 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.