Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Star Wolves

Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 06-25-2018, 09:50 PM
nocalora29's Avatar
nocalora29 nocalora29 is offline
¯\_ ͯ‿ ͯ_/¯
 
Join Date: Dec 2011
Posts: 518
Default

To replace the model of the Star Wolf in SW1 you'd have to go firstly extract the .dat file in the Data folder of the game, just extract it in there with 7Z or WinRar and Overwrite if it asks.

After that you need to go to the Game folder and then Open the Carcasses.xml file with Notepad or preferrably "Notepad++". Search for the <BigShip name="Mothership"> Entry. Then you just need to change the <mesh_name>mothership</mesh_name> entry to another .IMD Mesh file.

Importing Custom Models which aren't in the \Objects folder is quite tricky though, I would only post instructions if you intend on doing that.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool)
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:30 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.