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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 03-01-2009, 09:24 AM
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Feathered_IV Feathered_IV is offline
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Originally Posted by Blackdog_kt View Post

In RB2 i liked the period-specific feel that pervaded the whole sim, from the little video clips, to the ability to set up lone wolf patrols. To borrow some terminology from the MMO game genre, a good sim today needs to have a "sandbox" feel to it, like the old ones did. We have the technology for clickpits, amazing graphics and highly accurate FM/DM, but we are missing the sense of being there, ie some of the new sims feel too sterile.

What i'd like to see is a believable environment where you are somebody else leading a different life for the duration of your gaming session, much like it's done in MMO games. Don't get me wrong, i love IL2 but this is one area where it was severely lacking from the beginning of the series. No matter what, there's always the feeling that i'm playing a simulator, mainly due to the menu screen layouts and the impersonal way the AI is handled. I get the feeling ROF will walk some steps toward correcting this trend and i hope the final release and SOW (when it comes) will give us that feeling again.

Couldn't agree more. So many developers seem unable to grasp this though.
The Il-2 series never did really handle the single player experience with any particular soul. I worry that the same thing will happen in SoW. Luthier reckons he is overseeing the single player aspect of BoB. He was the one who championed the idea of abandoning your aircraft, to run to a flak gun instead....

I suspect Oleg is too much of a technician, and Luthier is too much of a gamer, for either of them to make a truly next-gen single player experience.

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