Quote:
Originally Posted by Zhuangzi
Basically, sector24 controls the fight so as to minimise losses, and then uses Resurrection to replenish his losses by keeping a weak enemy alive.
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Yep that's the trick. u try to keep a no retaliation enemy or a shooter alive since then u don't kill him by accidental retaliation. in the mean while u use rage drain/recharge to get ur mana up (shooter option) or mana spring if it is no retaliation troop (u can control who it will attack by keeping only one stack close to it) if there is no shotter and no ret stack in the opp army (very rare case) u just keep a low lvl stack alive and u just blind them(high lvl stacks cost more mana to blind

) or use slow and let them chase u around the board. upgrade/suppression combats are the easiest to control since u keep the a defensive tower alive and it will always resurrect a stack that stack will always attack the closest stack to it (gain mana via mana spring) and combined with rage drain/recharge trick u have unlimited amount of mana to resurrect everything u want back.
the only down point to this tactic is sometimes combats can take a long time.