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Battle mode Strategy, hints, questions

 
 
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Old 10-03-2008, 11:08 AM
megakill megakill is offline
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Join Date: Sep 2007
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Quote:
Originally Posted by BurningCold View Post
My unit layout has changed many times to fit with both my suplly and the current area, but the following have been my key combos this far.

At the start i had priests, archmage, archers, swordsmen, and thorns (cheap and very powerful when combined with priests' bless)

Towards the IoF, i had basically the same except i had archers, swordsmen, guardsmen, sea dogs and pirates (both being in high supply and very useful)

Right now im in the dwarven lands, and have yet to get the knights from the dwarf king, so im running with Cyclops (powerful ranged tanks), cannoneers (pure rape with salvo), alchemist (not a huge fan at all of these guys but the supply and demand required me to use them), dwarves (these warriors arent the highest in number but are very strong and good tanks), and to fill in the last spot ive got miners which i use mostly like peasants as cheap cannon-fodder and rather powerful close range defender for ranged units when dwarves cant help.
I tried dwarven axemen or whatever they are called - mid level melee fighters. Saved me in Demon lands. The stack was giving out 6-7K damage with very few losses on their side.
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