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#11
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IMHO the biggest challenge would be textures themselves - DT won't accept a map with textures made from copyrighted satellite images, which most mod maps use.
Also, any water-logged type of terrain, like marshes or rice paddies, is hard to reproduce. I mean something like this: http://www.nicolastrudgian.com/uploa...ections/40.jpg Such textures won't reflect water, hence they will never look 'right'. By the way, the latest HSFX 7.0 is based on 4.12. Last edited by Lagarto; 02-07-2014 at 08:29 PM. |
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