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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

 
 
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Old 09-16-2008, 09:02 PM
Imperial Dane Imperial Dane is offline
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Join Date: Apr 2008
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Well overall i don't recall having any problems with looking around to be honest as i keep a slanted top down view that allows me a good look at things.. and movement wise ? I don't click that far ahead, either in short bursts in the hopes of treasure, or i keep the mouse button down and just ride, in which case the camera tends to move behind the hero.. Just a comment on those things that keeps being repeated...

@Kingimp: That is because the skill system doesn't work like that

Level up grants you stat bonuses in some way, skills are taken through runes, runes which are granted in several ways, either through levelling up, finding them somewhere, and probably rewards as well. Then you purchase the skills you want, takes a bit of getting used to, but overall no problem.
Regarding levelling overall, i do believe that is a matter of balancing to prevent the hero from getting too powerful right away, also you gain more experience if the army is stronger than you than if weaker.. get the scouting skill to keep track of that .

@pkt: Well according to Nike-it, there won't be starforce protection at all. And seeing as he is a 1C rep, i imagine he knows what he is talking about.

Also just a small addition to my impression of the demo:
I like how things change from game to game, bonuses, items, monsters, treasures, even the creatures offered in most of the places change from time to time which really makes a difference. I mean at one time i found an altar of experience laying on a small island where in previous games it hadn't.
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