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Originally Posted by Vaynark
In this game, which type of mage is the easiest to play and finish the game? Direct damage spell-slinging mage, summoner mage, or buff and debuff mage? At what level will my hero be when I reach the spider boss and at around what level my hero will be when I finish the game? What do I need to prepare to fight the spider boss beside Glory? I haven't left the 1st island yet so my spells and scrolls are limited to the ones I mentioned before. With my current spells and scrolls, which one is more useful against the spider boss, summoning spells or direct damage spells? Should I go Order Magic lv 3 and use Call of Nature until the spider boss, or go Rune Magic lv 3 and use Magic Missile and Winter Dance instead?
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Easiest to play : buff and debuff mage. (with the exception of the first 4 islands, where direct damage is better and you don't have too many spells anyway)
Your level before boss spider: 19-20 (impossible diff)
Your level at end of game : 65-70
For the boss spider, it is very important to have at least 1 point put into Frenzy skill, from the Might Tree. It increases attack every time your units kill units. The spider will have lots of summons and your units' attack will greatly increase by killing them. IF you can get Transmute, it will help with regenerating mana during the battle. But it is hard for a Mage to find so many red runes...
Against the spider boss I'd go for direct damage. I could deal 1400 to the spider boss/round with 2 Magic Missiles. I doubt summons could manage this. Call of Nature if I'm correct is also expensive spell at lvl 3, and mana will run dry fast with it.