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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
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Old 11-01-2012, 01:58 PM
Razorflame Razorflame is offline
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Quote:
Originally Posted by tiberiu View Post
I played AP, CW with 20-round restriction (if any battle gets to round 20 I delete my save game and consider the game lost. This makes some exploitable battles unwinnable in a too early stage.)

Units that I play without are all no-retals, droids, ghosts,inquisitors, green imps, all lvl 5 units, all lvl 4 units that are overpowered (demonologist for example i think was the most ovp of all lvl 4s in AP, ok, Deatk Knight is ovp, but he's at least melee and is not summoner)

Amongst spells that I ban from my game are sacrifice, time back, ressurection, phoenix, phantom. There are others too but don't come to mind right now.

Gold being too much on AP/CW, I played with "lvl up-tax". That means, on leveling I was forced to waste an amount of gold (buying some horde unit and then dismissing it) that was equal to (hero lvl -1) *1000.

I had found playing AP/CW much more entertaining for me. After I finish my first playthrough on WN, where I play using everything available to rape the game, I'm gonna play by these rules.
How the hell did this work for a no loss?

you literally are killing all your chances for a no loss (no resu or w/e by spells or unit abilities)


and there are like 4 BOsses which will give u incredible losses
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