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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-30-2012, 03:45 PM
Talisman Talisman is offline
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Join Date: Oct 2007
Location: United Kingdom
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Quote:
Originally Posted by robtek View Post
If the overboost came with the correct penalties (high probability of engine damage when overused) for Spit and 109 the problem wouldn't be one.
If everybody was forced to conserve his engine and to keep it well in the green, the peak power would heavily loose in importance, as it would only be advisable to use in emergency or in a chase with air superiority.
Even then, as further away from home as less advisable would be the use of WEP.
Regretfully CoD is still missing a lot in the CEM-part to make this workable.
To give the power now, as it is would give all advantages to the spits, turn and speed, very unrealistic.
Imo, of course
I think it is evident that the RAF enjoyed "home advantage" in the BoB in terms of managing worn engines, factory output, replacement aircraft availablility, short logistics chain and pilots flying over their own country. Therefore, I do not view worn engines as such a big deal as far as the CloD sim is concerened. However, as I understand it, the main penalty for the pilot in the first instance was a huge increase in fuel consumption if emergency boost was activated, so this must be included in the flight model for 100 Octane Spit and Hurri me thinks.

Talisman

Last edited by Talisman; 04-30-2012 at 04:01 PM.
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