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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-18-2012, 08:51 AM
Melbourne, FL Melbourne, FL is offline
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Quote:
Originally Posted by DroopSnoot View Post
Hi mate,

I wondered do you know wether now the game is running in DX11 since the graphics rewrite?
What do you expect from DX11? I don't see anything that would benefit Cliffs of Dover immediately. The only thing you can use right away is tesselation...but that will make the planes look very wierd. Compare these two pictures...first without and second with tesselation:

http://i40.tinypic.com/oawto8.jpg
http://i41.tinypic.com/15wcplg.jpg

Watch for the night vision googles...see how they are much thicker with tesselation. The same would happen to the planes unless you remodel them to be ready for tesselation.

In the long run DX11 might give slightly improved performance which probably would need another overhaul of the graphics engine. Another thing might be using the GPU for physics calculations. But these two things take a lot of work...and I'm not sure if it really is worth it.

Alexander
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