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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 03-27-2012, 02:41 AM
speculum jockey
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Quote:
Originally Posted by ATAG_Bliss View Post
Perhaps you should read your own quote where you said people need to learn how to code to make missions. Perhaps you can read my own words, and others that have actually used the FMB before, and realize it's much easier to make missions with IL2COD's FMB than 46's.

Strange how I don't see you whining in IL246's forum area for the need for the FMB to be "easier to use", "easier to create missions", when IL2COD's FMB is even easier to use yet.

You're a walking contradiction. Congrats.
I've said before that learning how to code is not a necessity, but that fact has been almost hidden to some people. The "scouring the forums" is referring to having to find out that coding isn't a necessity and still, the interface is quite difficult. Being able to do more with the FMB does not mean that it is easy. Being easier than IL2 doesn't mean that it is easy either.

Why would people in these forums not want the FMB to be more intuitive or have actual documentation? That's what the rest of us are trying to figure out. Why the rest of the users are so adamant that nothing be done?
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