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#13
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I was professionally interested in VR headsets about 15 years ago for visualisation.
What has killed the technology until now is the issue of eyestrain. Basically, if your binocular vision tells you an object is 10 feet away, then your eyes will hunt for focus at that distance, but most VR headsets are either at a fixed distance, or have optics that put it at infinity. Sorry to pour cold water, maybe they have tested it enough to know eyestrain no longer matters. Look forward to hearing how it goes. 56RAF_phoenix Quote:
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