![]() |
#11
|
||||
|
||||
![]() Quote:
I think it was a major improvement when introduced about twenty years ago. It meets player's impossibility to change his point of view simply rotating his head and became indispensable for all combat sims to keep track of target, virtually rotating view direction exactly like pilot moves his look. Although more realistically implemented, recently, by Track-IR, still remains the big gap between reality and screen available resolution to detect what player is looking for, not to mention cost that not everyone can afford and personal idiosyncrasies which may hamper its use. I think a good compromise to keep realistic enough internal padlocked view, would be get rid at least of canopy frame obstructions, since not really causing loss of visual contact. I agree that ship and ANY object visible in "View Objects" preview should be padlockable for obvious reasons. I just hope that some clever boy of Daidalos Team read this thread, maybe at least one of these dreams can be realized! ![]() Regards, GB Last edited by greybeard1; 11-13-2011 at 10:40 AM. Reason: grammar and spelling |
|
|