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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde. |
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#6
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Heh, sweet. Thanks!
I changed: averageCasualties = AttackAverageOfDistribution(targetDetachment, role, attackAction, currentAttackCount); to averageCasualties = 5 * AttackAverageOfDistribution(targetDetachment, role, attackAction, currentAttackCount); and changed --local maximumDeviation = 2; to --local maximumDeviation = 10; Tests show the damage is both increased and the Attack/Ratio is preserved, but I'm not sure if the random deviation +/- also got a 5x bump. It's not critical anyway. |
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