![]() |
|
Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde. |
|
Thread Tools | Display Modes |
#4
|
|||
|
|||
![]()
Well, I've been changing a bunch of numbers in battle.script and testing after each one, but I can't seem to figure it out.
I'm trying to multiply the damage units do to each other by 5 without altering the Attack/Defense ratio. Obviously, if I just multiplied their Attack by 5 in UnitTypes.csv, I'd get more damage but that would throw the Attack/Defense values out of balance. Any ideas on how to multiply the final casualty numbers by 5? |
|
|