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Mods King's Bounty: Crossworlds Mods

 
 
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Old 09-12-2011, 02:48 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
Posts: 837
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Well i`m sorry for problems i caused ppl it wasnt my intention. Only wanted to spare other of boring work, of adding new legendary units and whole lizardead race to items.txt file. It seems weird to have so many units not counted for bonus/weaknes from item in game (maelstrom, ice ogre for drill, flying units for storm eye, ...) Those who want to i`ll list here all items that need to be changed to include new units in their strings.
Code:
For items.txt :
 silber_chain , holy_cross , rusted_cross , paladin_shield , silver_armor , holy_ring , ktahu_claws , set_lizardmen , set_light , pain_blade , diploma_lizardology , ring_of_the_damned , sword_of_unity , overlord_ring , add ,lizardead race next to undead. 
gryphon_feather , gryphon_banner , wing_wind , storm_eye , horseman_gloves , hunter_armor , picture_griffin_king add harl, and griffin_spirit units
wing_wind , storm_eye , horseman_gloves , hunter_armor add winged_shade(lizardead flying unit).
add fireskeleton, venskeleton units to all bows and other archer bonus giving items.
great_druid_staff , white_slippers ,  hunter_gloves , hunter_boots , add undead_brontor, undead_gobot.
I chose to add iceball , evil_book , dread_book to droid bonus items, because they are mechanical/summoned units, they have no morale so i gave them a bit boost from engeneirs_badge & optimization_module items.
I hope i havent forgotten any, but this is what i had in mind, so if any of you find anything missing, report for other to know. Gl
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