Quote:
Originally Posted by xnomad
Hi Grathos, the problem is that with "realistic gunnery" the force is far too strong and the stick is jumping off the table.
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I had setup realistic gunnery long time ago, need to check again, I did not touch it and I always fly online in servers, I would hope that it is correct there...
But the test I did flying offline, quick mission....hmmmm ?
Abyway, good that you moved forward and isolatedthe problem so quickly!
So, if I understood correctly, the german cannons use:
autocannon.ffe when in "non-realistic" gunnery?
shake.ffe when in "realistic" gunnery?
Wow, if you have such talent in searching for the root-cause, why don't you take up the sound-bug issue Nomad?
~S~