Quote:
Originally Posted by David198502
hey guys.if i set up a mission in full mission builder, the ai planes engage, but soon stop to fight and prefer to fly in formation, even if im at their six or twelve.its pretty boring to have a mission with more than 60 planes, only to have a dogfight which lasts not more than 2minutes. after that you can chase them and shoot one after the ohter down from the skies, without any reaction from them.
it doesnt matter if i set targets for them, they just disengage after a really short time.
is there a way to force them to fight?like in old il2 1946 where the ai fought till death when you set up a quick mission?
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Actually, apart from the fact that they should take evasive action (which they currently don't if they are in "go home mode") it's pretty realistic.
A rather big percentage of engagements that day were like that, a couple of kills and probables/damaged for each side and then breaking off because of being separated and not wanting to push one's luck. Many were even inconclusive, since pilots would place first priority on survival and second on completing the mission objectives and not going off against every single target present in the area.
In fact, the "fight till the end" mentality of the IL2 AI was exactly what the majority of the offline fliers has been complaining about in the old series of sims.
Apart from their lack of evasive action when RTBing i actually prefer the new way of doing things, so i think that when it's fine tuned a bit it will be a keeper.
That being said, i know people might want to have some intense dogfight action once in a while and i'm all for extra options to suit as many people as possible. So, maybe it could be selectable under realism options to suit everyone.