
06-12-2011, 11:15 AM
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Approved Member
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Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
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Quote:
Originally Posted by Feathered_IV
I think he bit off more than MG could comfortably chew. CoD became overdesigned and top heavy with complex features. He got off track between the need to make a simulator, and the urge to make a replica.
It was never Olegs way to admit an error or to back down in the face of public opinion (the 190 bar is still right and Il-2's sound is excellent, it's just our sound system that is wrong etc.). So when CoD began to look like it needed fundamental changes at a core level, he headed for the door.
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That sounds the most plausible I guess, pity the way things turned out for now.
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