Ah! Back on topic. Thanks Rob.
Rise of Flight is a fantastic WW1 Flight Sim, but doesn't have anywhere near the lighting and shadow effects of CoD.
The damage model is also far simpler. In CoD, I took a wing off a Spit in a collision the other night, and was fascinated by the level of detail in the internal wing structure.
RoF's planes were obviously more simple in reality, but I've not seen any complex rib/spar detail that comes even close to CoD as yet.
The ground details such as grass and trees are there, but not as interesting or as varied as CoD.
I'm a big fan of RoF, but IMO once CoD gets over it's teething problems RoF won't be able to hold a candle to it in many ways.
I'll still fly RoF though, I just love those rickety old kites.
Love Spits and Hurris more though.