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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-06-2011, 08:44 AM
Opitz
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Quote:
Originally Posted by Redroach View Post
Okay, maybe you have turned off the head bounce thingy, where it may be not as obvious, but:

I happen to be a physicist (for real, it's not just a random claim ) and the thing is that the engine has its resonance frequency just like anything else. So, if you have tuned your engine badly, it will be go into resonance, causing it to shake and vibrate. And, because the engine represents a large mass, it will shake up the entire airplane with it. This, in turn, includes cockpit instruments and, since the the instrument needles are allowed to move relative freely, inertia causes them to bounce as well.

Now this is less obvious in more modern cockpits, as advances have been made in mounting the engine(s) with dampening elements. The engines are designed to run more vibration-free, too and cockpit instruments, if not already digital, have also been improved, "decoupling" them from airframe vibrations in better ways. It's shouldn't be like 1940 anymore
In reality, every turbulence has much stronger force effect than any engine and it is affecting whole plane and everything within it. Everything is shaking - pilots or passengers included.... In such cases the needles on instruments would be just "MAD" and completely useless which never ever happened in the whole flying history. Pilots heads is shaking more if going into the wild dive, whole plane is shaking like mad but pilots can still read the instruments. That's what they are trained for, read trembling(but not jumping) needle of instruments when their head is shaking like mad...

If it would only tremble (when starting, turning off, or dives on higher speeds) - OK... But right know it is just one of many little annoying "features" of this sim...
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