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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
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Old 03-18-2011, 12:31 AM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by Loopy View Post
Is it actually possible to beat the harder difficulties with a balanced army (and not needing to run back and buy units every other battle)? Exploiting 90% physical resistance on the guard droids and teleporting them right into the enemy lines is getting old fast, and it looks like half the strategies for no-loss or minimum-loss games revolve around stuff like that or other equally boring to perform strategies. But as soon as I get outside the holy trinity of repair droid/guard droid/engineer I get absolutely demolished, no contest at all. I go from needing 1 or 2 rounds to revive lost units to 75% losses or a complete wipe. For reference, I've attached a screenshot of my current character. In addition to whats shown, I have a bit of focus on Prayer in the mind line and Anger in the Might line. I don't think my build is bad at all, but tell me if I'm missing anything obvious.
It is possible.

I've done the "Shrek" army build (warrior), uses Ogre, Ogre Chieftain, Trolls, Rune Mage, and Black Dragons.

Goblin build (warrior) uses goblin, catapults, paladin, royal griffins, and goblin shaman.

Mega summon build (mage) relies heavily on Dragon of Chaos and Ancient Phoenix summons. Secondary units are rune mages, demonologist, and black dragons.

Battles are usually brisk without any mindnumbing 60 round battles. Boss battles, I try to win without resorting to solo Black Knight stacks, but sometimes I have to use the Black Knights.

Definitely scour the forums here, there are tons of strategies. Feel free to look at the Armored Princess ones too, since most of the rules apply in Crossworlds.
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