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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 01-27-2011, 04:26 PM
Heliocon Heliocon is offline
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Well they will probably have a bomb "texture" / crater that is placed...? Lots of rts's do this (just speculation).
People are going to flame me, but the easiest way to do this is tesselation/dx11. Have a bomb create a crater with depth and size dependent on bomb weight. Then when you approach said crater it activates the tesselation and creates the geometry up close to look like a real crater. This would not require any terrain deformation programming, because it would just be a mesh that is placed and therefore is not dynamic (like it wouldnt be the same as in red faction, as soon as you move away it turns back into a texture so it doesnt technically change the geometry unless your ontop of it and no calculatios need to be done if you are dropping bombs and watching from a distance or are not directly looking at it).

Edit: with the specs released this is obviously not on the table

Last edited by Heliocon; 01-27-2011 at 05:28 PM.
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