Quote:
Originally Posted by JAMF
I wonder how much of that reasoning is based on the view angle being the field of view and the head position... without taking into acount the amount the eyes can turn . Try looking behind you with shoulders locked to the back of a chair, like being strapped into an aircraft seat. Your real FoV will see 360 degrees.
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This is true only for young people with good “neck swivel”. And while looking to the far rear, you loose binocular vision, because nose blocks one of the eyes. The whole topic of vision is a complex one. Surely 6DOF would be cool, but to be realistic it should be severely restricted. Shoulder harness apart, fighter cockpits were tight and cramped, and there was no much way to move around.
I fly with an old motorglider, and I must wear my cap with visor turned to the rear, just to have a little movement.
Perhaps, asking for a 6DOF within a restricted box could reduce some of the developers worries about unfair advantages (and obtain a better realism).