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Hey R@S22 !
Thanks for your quick answer. OK, for the Napalm/Flame thrower, and OK for the scoped pistols. I wasn't able to figure out how it was unbalanced and graphically disproportionated. As a part of my job drive me to work a lot with 2D graphics I know how to deal with those kinds of images. But I'm a real asshole with 3D modelisation. I'll try to deal out with my brother for the crossbow. I think he could do it cause he works every day with 3D projects. The same : do you need a static or an animated 3D model for the crossbow ? As I see, for the guns, I assume that it's all static models with a kind of "fire_gun" animation on it. But for the crossbow it's different : the bow moves on when it fires. That's why I ask for the animated/static 3D model. I know that I have to create some bolts ammo for it too. Finally, do you prefer python or blender files ? 'Cause I think he works with blender but as far as I know, some python scripts are added in. Ah and how about the Heli ? Is it possible to take it from BE5 or does it has to be totally re-created ? Thanks again for your work and I hope I'd help a little for one of my favourite games with my favourite mod ! Nat
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Remember to breathe just before pulling the trigger ! Last edited by Nat_Crelk; 11-01-2010 at 02:49 PM. |
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