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Originally Posted by major_setback
It really seems pointless asking what machine screenshots were taken on when we don't know if wind and turbulence etc. are turned off; how many other objects are loaded; if AI is present (and calculated for); if he was gaming at a quarter normal speed or not, or even what frame rate he had.
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Agreed
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And like Oleg said, the game isn't finished yet, so how can he know what is required? A simple cloud improvement (or flames, explosions, sound, hedgerows, trees etc.) might affect everything.
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I don't agree with you there. I think Oleg should have a rough idea of what's needed, but there could be a few reasons he hasn't said yet. He may not want to set himself up for a fall (why make a prediction that gains you nothing but will be critisised when it turns out not quite right), he may have agreed with the publishers to leave that sort of information to them, who knows.
While unfinished details (like your examples) will effect requirements, simple improvements shouldn't cost too much performance, or they wouldn't be able to justify them. You wouldn't want the development team saying they'd tweaked the clouds, flames and trees a little, but the game was now half the speed.