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#3
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Calm down.
There isn't any need for all the F-ing and blinding. Especially if you want help. IL2 uses a limited colour pallet for skins. If you are getting errors, this is almost certainly due to a mistake in the *.bmp you are trying to use as a skin; not a problem with IL2. I find the easiest thing to do is to export my skin as a *.gif, limiting the pallet by necessity of the file format, then importing the *.gif and exporting it back out as a *.bmp. |
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