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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-07-2010, 09:12 PM
sidius sidius is offline
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Join Date: May 2010
Posts: 28
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you mean the CLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICK way of moving? coz it's back to 4X in 1-2 sec..

considering that ship speed is so low (for example speed 9 equals roughly to 900, but I think MASS matters here too, since it is not that 10=1000 or 11=1100, it just roughly), maybe there is a chart in some file with these calculations.

I've added those 2 starting clunkers speed 13-14, so I don't spend 2 hours just to get Mastiff..
gotta find those imba slow Beta transports to see if it helps to speed the up in those convoy missions.. coz it takes 20 minutes for them to fly through 2 systems (half NJ2, full NJ3 and half Prien)


btw have you ever tried ramming tactics to get some goods? your mothership has considerable MASS, count in some +50% speed modules, head to the portal and pray for some ships jumping in. with a bit of luck you destroy it as you crash into it, not even making an enemy of rest of the ships.
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