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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 05-18-2010, 09:24 AM
Trucidation
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Nanaki, if I understand correctly, GetRandomPortalIndexes is to set a destination portal for a convoy/fleet? So in a system with only 1 portal, the destination portal = start portal, right?

I think the problem is when the fleet spawns it also runs through the "are we at the destination portal yet?" check, so it despawns immediately. We need a way of telling the fleet to NOT check for destination until it's reached at least 1 waypoint.
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