Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Mods

Mods Everything about mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 05-06-2010, 11:11 PM
pcbun pcbun is offline
Approved Member
 
Join Date: May 2009
Posts: 51
Default

If you are creating you brand new spell or creating other type of gameplay(for example, summon troop in reserve slot into battlefield). You will find it will spend much more time than if u have the API list. And also, if u did edit lua file, read the russian forum. It provide a method to edit in developing mod which have boost developing(no need to restart KB everytime after amending the script).
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:05 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.