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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#5
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yeah, should set tactic dispersion on all ships. It gets frustrating to watch 5 big ships and a bunch load of fighters attached to you mother ship go highwire when you try to go somewhere.
I think I sat for a half an hour just watching and clicking for a "move order" in frustration as all the ships just circled around their own axis and didn't move from the spot |
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