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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 03-06-2010, 05:25 AM
Saroth Saroth is offline
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Join Date: Mar 2010
Posts: 14
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yeah, should set tactic dispersion on all ships. It gets frustrating to watch 5 big ships and a bunch load of fighters attached to you mother ship go highwire when you try to go somewhere.

I think I sat for a half an hour just watching and clicking for a "move order" in frustration as all the ships just circled around their own axis and didn't move from the spot
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