phantom + paladins
in this battle i had to use paladins and knights as tanks and dds cause the boss and gremlin towers wiped my inqis and bowmen entirely. I kind of "abused" paladin's resurrection skill by phantoming them like every turn, as long as i had enough mana. There was not big issues about mana cause every time a gremlin tower was destroyed, my rage was filled and i used calm rage spell to fill mana. Kept using archmage's armor ability on paladin and casted geyser or exorcism (does 2x dmg on summoned troops) if towers cast too many troops. This boss was the hardest one i ever had in KB. However at the end my paladins finished as a whole stack without a loss, though other stacks suffered some =)
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