Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess > Units, artifacts and armor-bearers

Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 11-29-2009, 03:05 AM
elkston elkston is offline
Registered Member
 
Join Date: Dec 2008
Posts: 15
Default

Quote:
Originally Posted by Metathron View Post
I got scarface to follow me very early on in the game, and I've kept him ever since. I have no benefit from his innate skills, I just use him for the extra artifact slots. I have thought of swapping him for another follower, e.g. the paladin on the nameless island, but I didn't find his skills useful at that moment, so I stuck with the current guy.
Yep. I got him early on and simply did not want to give up his artifact slot when given the choice of other followers.

Also, his ability to convert pirates to sea dogs was a HUGE money saver. I had a LEGION of sea dogs running around cutting things to pieces.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:43 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.