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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 11-28-2009, 07:17 PM
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mazex mazex is offline
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Definitely interesting that you are using C# for the collision detection code... I could understand it for the GUI, in the way Java was used for the old GUI, but for AI and collision detection?

I see some c++ file there too, and I guess the rendering part is written in c++? But that would mean context switches if the ai runs on C#? Sure MDX has eveolved but... Has It evolved so much lately that is is usable for a high performance game like BoB? It would naturally be great as no one likes to spend time om memory management instead of the actual code logic, but you don't want any GC popping in while lining up a fat HE-111 Anyway - by seeing this we can be assured that the code has been rewritten!

Good luck!

Last edited by mazex; 11-28-2009 at 07:20 PM.
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