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  #41  
Old 06-18-2013, 03:32 AM
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chn6 chn6 is offline
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Great! so..
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  #42  
Old 06-18-2013, 04:02 AM
damar damar is offline
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A great good news! Thanks!
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  #43  
Old 06-18-2013, 04:58 AM
IceFire IceFire is offline
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Quote:
Originally Posted by ElAurens View Post
Thanks Gents.

Can't wait to get in to the Hawk and see how she does.


There's a whole historically researched campaign to check out after you've given it a few spins!
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  #44  
Old 06-18-2013, 05:05 AM
woofiedog woofiedog is offline
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Thank's to all and also for the hard work that went into this latest update.
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  #45  
Old 06-18-2013, 05:26 AM
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Ibis Ibis is offline
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Great work guys, love taxying out from the apron with a group of AI bombers.
Excellent work.
cheers,
Ibis.
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  #46  
Old 06-18-2013, 05:59 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by nic727 View Post
thx for the tips, but ok for the darker smoke. I understand, but what about longer smoke 4.13m
Just play a bit and check how it looks with faster planes (i.e. when falling/diving down). The Wellington in your picture is quite slow, as far as I can tell. Smoke lenght rises with planes speed.
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  #47  
Old 06-18-2013, 06:02 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by nic727 View Post
What about water trails

The new one is amazing for ship. The only problem is that it's doing a straight line
http://image.noelshack.com/fichiers/...8-grab0003.jpg
Just like in real life. The trail is widening, but not much. Check google image search for 'ship wake' and youz will see.

http://4.bp.blogspot.com/-5HK03Lg-pM...0/IMG_4020.JPG

http://blogs.militarytimes.com/scoop...2-1024x731.jpg
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  #48  
Old 06-18-2013, 06:44 AM
Jack_Aubrey Jack_Aubrey is offline
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Mas contento que un niño chico con zapatos nuevos !!!!!

Thank you TD!!!!
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  #49  
Old 06-18-2013, 07:13 AM
Buren Buren is offline
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Thank you Team Daidalos for yet another great patch!

The new effects and the native widescreen (+FoV) support makes this a game-changer.

Surprised nobody commented yet on the new firing particle and smoke effects and especially how the bullets ricochet from the ground. These are simply excellent. Also digging the new subtle splash when an autocannon round hits -- no more of the old inane mini-explosions.

Gave the new aircraft a spin, I must highlight that I simply love the Hawk's cockpit, it's obvious that it is a work of love.
Really glad to see the new japanese planes too -- especially the B5N, it really fills the blank in the whole aircraft park, but the two-engined heavy fighter was important for the Japanese side (and probably will end up flying the latter more).
Not too interested in the SB right now (that's subjective, but seems like some folk really looked forward to it), but it's definately one step closer for a complete russian flyable list. What are we missing? The Tu-2 and DB-3 comes to mind as more prominent.


Summa summarum, there's still much life in the old 'gal.

Looking forward to 2023.
S!
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  #50  
Old 06-18-2013, 07:40 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Wanted these posted as a last update but the patch was faster than me in the end... anyway:

Smokey!




"Weapon: No ammo left" (hit a B-29 rudder)


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